Substance 3D Painter Features

SpaceMouse

Object Mode

The SpaceMouse cap represents the model (object) on your screen. The model mirrors all movements of the cap.

Example:
Push the SpaceMouse cap right, the model moves to the right. Twist the cap to the right and your model rotates in place to the right. Lift the cap up/down and the model moves up/down.

Fly Mode

The SpaceMouse cap controls the viewport (camera) inside a scene. The view mirrors all movements of the cap.

Example:
Push the SpaceMouse cap to the right to pan your view to the right. Twist the cap right to turn your view to the right. Lift the cap to vertically move your view up.

Target Camera Mode

The SpaceMouse cap controls the viewport (camera) in the context of what you are looking at (the target). You will orbit around what you are looking at (the center of your view).

Example:
Push the cap forward and your view moves into the scene. Push left and your view moves to the left. Twist the cap in any direction and your view will orbit around the view center.

Drone Mode

The SpaceMouse cap controls the viewport inside your scene. The viewport mirrors all movements of the cap. While moving forward when looking down, the viewport maintains its altitude over your scene, allowing you to ‘hover’ over it.

Example:
Push the SpaceMouse cap to the right to pan your view to the right. Twist the cap right to turn your view to the right. Lift the cap to vertically move your view up. Push the cap forward while looking down to your scene and your view will move forward parallel to the ground.

Auto Rotation Center

Sets the center of rotation dynamically, depending on your model’s position in relation to your view. When the complete model is in view, the entire model’s volume center is used as a pivot. When moving closer, the pivot changes to the view center.

Horizon Lock

Forces the horizon to be kept levelled.

SpaceMouse

Fit View

Fits the model into the viewport.

Standard Views

Invoke preset views such as TOP, RIGHT, FRONT via buttons or radial menus.

Custom Views

Save and recall custom views using buttons or radial menus.

CadMouse

Fit View

Fits the model into the viewport.

Standard Views

Invoke preset views such as TOP, RIGHT, FRONT via buttons or radial menus.

Custom Views

Save and recall custom views using buttons or radial menus.

SpaceMouse

Radial Menus

Radial menus enable quick access to Substance 3D Painter commands through a simple mouse gesture.

Macros

Macros can be created to execute a sequence of commands in the current workspace. Those macros can be accessed via buttons or radial menus.

CadMouse

Radial Menus

Radial menus enable quick access to Substance 3D Painter commands through a simple mouse gesture.

Macros

Macros can be created to execute a sequence of commands in the current workspace. Those macros can be accessed via buttons or radial menus.